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- People run for Development in the Empire
Posted by : Sun
Friday, 2 August 2013
For players, they are also capable of developing very fast. So the secret is? The following article will help you understand more about the way people run back and develop a most efficient way. The first thing to note is that when people run right place. What is the right place? Location advantage is to choose a suitable location for an industrial settled, established the new economic development to turn the tables. The location selected for and is divided into two ways: Select the location where the enemy is not found or the location where the enemy was found, but not the.
Select the location where the enemy can not find
The location is convenient for development usually makes the location of the opponent you can not expect to. Imagine, the enemy divided into 2 or 3 troops chased away like you put your arms out in front to catch you. What is the place where our arms can reach the most difficult? That's flanks and behind the neck. Normally where opponents can hardly expect them to an area behind the house, and right next to the area of their business.
For example, roughly as follows: If the position 3h opponents, they build houses bo Be the range 1 position 5pm, they build toward the military 12pm. Of course when they drove out of the direction they are moving toward 12pm to 9pm but rarely moving toward 6 o'clock. So 5am adjacent areas towards their home ranges Be bo is a ideal place to grow.Also located between the two opponents, the team deep in their house (when hitting team) is also a good choice when people run. Especially noteworthy if not found the ideal location as above, we choose the position of the enemy as far developed as well (as far distance, the time his opponents will find a longer, prolonged development time).Select the location where the enemy was found, but not theAt the top, the article led us to choose the appropriate location for development that opponents could not find. But if the best location on the map are rivals to capture the stars? There are other options such as finding the weak position it so dangerous opponent we know well developed but there can not be public.According to a senior adviser of the Vietnamese Community Blood AoE is how this can be simply explained as follows:When people run, if you can not find a discreet place to grow, rather than risking located next to the enemy, we should choose a dangerous position to rebuild their base. Please select an appropriate location with the best defense. For example, a corner on the map is surrounded by forest, only one or two entrances. Please key in the Army, when the troops will be convenient products for the defense.In addition to the principle of "do not put all your eggs in one common basket" as follows. Suppose you find a stable area at 12pm, surrounded by forest covered only a dangerous entrance. Want to make sure you attack the opponent will have to put all of the troops come home, even if just a little, the two armies will not attack. Then we should take advantage of developing a small area at 5pm location (close to the opponent side) 5am this area would be very difficult to find because of the thought that all of our major economic zones in 12 hours . When they will not go public hands to control the map, we take advantage of this time to develop, could turn the region into economic 5h our own instead of the 12 hours if the bung.
Timing technique in the empireMicrosoft gives us one great tool: Timeline. Looking at the timeline you will know his opponent up on his first time correctly. And if you know the time it takes to upgrade the wheels, the time required to generate one turn horse & pony took time to need for your home. So you can fully judge exactly one time enemy soldiers to your home. This is extremely important so that you can minimize the mess people die from the first turn enemy soldiers.Timing techniques applied in practiceWhen you see the enemy scout into your home, see the timeline you have to know his enemy, you can judge exactly how long after the cutting horse / camel first to come to your home and time before cutting horse / camel appeared to knock the early farmers pay your beloved is also the time you have to urgently preparing to welcome them. If you are well prepared and help turn cutting horse / camel first, then your win rate has improved significantly. In the field did not cheat, the timing also helps TT judge turns down time for their first field and can thus make a decision, you should do (usually total force attack, hitting the opponent's face because the field down to a lack of food leads to the irregular troops)In summary, the timing should apply techniques to help you make a decision one way more exactly, to avoid falling into a disadvantage especially in the last stages of life.So we know how to select the proper location when running people, that is how it should develop how? To be able to quickly develop we need to note the following points.At first need to find a flat land, with jungle. Following the closing of the population in the timber yard for logging, and by extension to probe around to find wild food. Then divide the population eating less wild. Special attention should not only eat deer or elephants to harvest fruit. Because if you eat deer or elephants opponents just look on the map though not open map can also confirm that the deer and elephants. Then take the exploitation of timber has been closed 3 4 key to the next timber. The whole population would actually eat wild out, people would continue to come out logging.Let the people eat wild until the end, you had a lot of people and wood. Now we begin to move up the field. People would continue to develop logging and farming are covered hands. Range is about 30 to 40 people, the military defense building, start applying military force recovery. Of course to be able to develop, you have to find the area that rivals find hard to find or if it also takes a lot of time. Now that your opponent is also found that the amount of time you've got a strong economy to fight back.These are the people running experience to develop two valuable players and Blood Ninja myopia. Hopefully with this experience, the game will not be hard if the enemy and helping inflate home you can turn defeat into victory.
Select the location where the enemy can not find
The location is convenient for development usually makes the location of the opponent you can not expect to. Imagine, the enemy divided into 2 or 3 troops chased away like you put your arms out in front to catch you. What is the place where our arms can reach the most difficult? That's flanks and behind the neck. Normally where opponents can hardly expect them to an area behind the house, and right next to the area of their business.
For example, roughly as follows: If the position 3h opponents, they build houses bo Be the range 1 position 5pm, they build toward the military 12pm. Of course when they drove out of the direction they are moving toward 12pm to 9pm but rarely moving toward 6 o'clock. So 5am adjacent areas towards their home ranges Be bo is a ideal place to grow.Also located between the two opponents, the team deep in their house (when hitting team) is also a good choice when people run. Especially noteworthy if not found the ideal location as above, we choose the position of the enemy as far developed as well (as far distance, the time his opponents will find a longer, prolonged development time).Select the location where the enemy was found, but not theAt the top, the article led us to choose the appropriate location for development that opponents could not find. But if the best location on the map are rivals to capture the stars? There are other options such as finding the weak position it so dangerous opponent we know well developed but there can not be public.According to a senior adviser of the Vietnamese Community Blood AoE is how this can be simply explained as follows:When people run, if you can not find a discreet place to grow, rather than risking located next to the enemy, we should choose a dangerous position to rebuild their base. Please select an appropriate location with the best defense. For example, a corner on the map is surrounded by forest, only one or two entrances. Please key in the Army, when the troops will be convenient products for the defense.In addition to the principle of "do not put all your eggs in one common basket" as follows. Suppose you find a stable area at 12pm, surrounded by forest covered only a dangerous entrance. Want to make sure you attack the opponent will have to put all of the troops come home, even if just a little, the two armies will not attack. Then we should take advantage of developing a small area at 5pm location (close to the opponent side) 5am this area would be very difficult to find because of the thought that all of our major economic zones in 12 hours . When they will not go public hands to control the map, we take advantage of this time to develop, could turn the region into economic 5h our own instead of the 12 hours if the bung.
Timing technique in the empireMicrosoft gives us one great tool: Timeline. Looking at the timeline you will know his opponent up on his first time correctly. And if you know the time it takes to upgrade the wheels, the time required to generate one turn horse & pony took time to need for your home. So you can fully judge exactly one time enemy soldiers to your home. This is extremely important so that you can minimize the mess people die from the first turn enemy soldiers.Timing techniques applied in practiceWhen you see the enemy scout into your home, see the timeline you have to know his enemy, you can judge exactly how long after the cutting horse / camel first to come to your home and time before cutting horse / camel appeared to knock the early farmers pay your beloved is also the time you have to urgently preparing to welcome them. If you are well prepared and help turn cutting horse / camel first, then your win rate has improved significantly. In the field did not cheat, the timing also helps TT judge turns down time for their first field and can thus make a decision, you should do (usually total force attack, hitting the opponent's face because the field down to a lack of food leads to the irregular troops)In summary, the timing should apply techniques to help you make a decision one way more exactly, to avoid falling into a disadvantage especially in the last stages of life.So we know how to select the proper location when running people, that is how it should develop how? To be able to quickly develop we need to note the following points.At first need to find a flat land, with jungle. Following the closing of the population in the timber yard for logging, and by extension to probe around to find wild food. Then divide the population eating less wild. Special attention should not only eat deer or elephants to harvest fruit. Because if you eat deer or elephants opponents just look on the map though not open map can also confirm that the deer and elephants. Then take the exploitation of timber has been closed 3 4 key to the next timber. The whole population would actually eat wild out, people would continue to come out logging.Let the people eat wild until the end, you had a lot of people and wood. Now we begin to move up the field. People would continue to develop logging and farming are covered hands. Range is about 30 to 40 people, the military defense building, start applying military force recovery. Of course to be able to develop, you have to find the area that rivals find hard to find or if it also takes a lot of time. Now that your opponent is also found that the amount of time you've got a strong economy to fight back.These are the people running experience to develop two valuable players and Blood Ninja myopia. Hopefully with this experience, the game will not be hard if the enemy and helping inflate home you can turn defeat into victory.
Source Gamesfreetop